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Job Description

We are looking for an experienced, passionate and talented Lead Encounter Designer to join our Boston based Cyberpunk 2 development team. This person will take ownership of working directly with the design director and cross-discipline design leads to help formulate solutions for and help create memorable gameplay encounters that will thrill and excite our players.

Daily responsibilities

  • Work with Quest, Open World, Level Design, Environment and Gameplay teams, to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.

  • Adjust predefined quests and locations, by utilising NPC setup, interactive objects, loot and environment, to create a challenging playthrough, with multiple solutions

  • Working with Level Designers and Environmental Artists, ensure level geometry serves the needs of the combat encounter.

  • Hire and build an encounter team throughout the course of development.

  • Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.

  • Work in close collaboration with the systems design team to create the most realistic and reactive crowd system in any game to date.

Qualifications

  • 5+ years of experience in the industry with at least 2 years in a leadership role.

  • Knowledge and experience working with next-generation 3D level editors (Unreal focused).

  • Both analytic and creative thinking abilities.

  • Extensive knowledge of video games and the games industry, including current trends and releases.

  • Excellent communication skills and ability to work and be efficient within a team.

  • Good command of the English language.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Experience in game balancing.

  • Basic understanding of simple scripting languages.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).

  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).

  • No dress-code — we like to keep it casual.

  • 401K with employer matching.

  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.

  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!

  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.

  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.