Unannounced Project - Technical Artist - World
Bungie is seeking a Technical Artist ready to drive improvements in content creation workflows and visual fidelity. Do you ever use MacGyver techniques to get art to function and behave in spectacular ways with what you have available to you (batteries, feather and duct-tape are not included)? When you use 3D animation software, do you find yourself gravitating toward the script editor to automate and extend the functionality in ways never before imagined by humans? If so, you might be just who we’re looking for!
Our team is focused on bringing new worlds to life and we need creative technologists with diverse perspectives to help us achieve that goal. As a Technical Artist, you will collaborate with the art team to define the pipelines and techniques that will deliver our shared vision. The team will challenge and grow your technical versatility as you tackle a diverse set of visual challenges with an eye on sustainable solutions.
Do you love bouncing ideas around with the team, helping spin up new work, polishing the game to a gleaming shine, and ensuring it plays perfectly? We are right there with you, it's what drives us every day. Give us a shout, we want to hear from you. We are the makers of worlds, dreams, and amazing things, and we think you might fit in just fine.
RESPONSIBILITIES
Build out new tools to empower artists to do their best work
Align artists around technical standards for asset creation
Assist Artists with the setup of complex game assets and workflows
Provide content examples to validate new workflows and inspire others
Provide guidelines for managing asset memory and performance across platforms
Provide classroom and/or written material to maximize content creator efficiency
REQUIRED SKILLS
Proven experience in Technical Art or similar
Proficient working in and developing for Maya
Experience creating tools in Python or C#
Working knowledge of PBR concepts, lighting, and shader systems
Service minded approach to supporting and enabling others
Ability to take initiative and work independently with little supervision
Passion for video games and the process to the create them
NICE-TO-HAVE SKILLS
Experience reading and writing shader code in HLSL or GLSL
Experience creating new render features for an engine
Production knowledge of Houdini
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly).
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more.
Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
$122,000—$149,000 USD
Bungie employees in the U.S. also receive:
20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
10 paid Floating Days annually, prorated in the first year of employment based on start date
10 paid Bungie-observed holidays annually
One hour of Paid Sick Time (PST) for every 30 hours worked
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.