Bungie is looking to you to help us bring our pixels to life in our new Unannounced Title. Are you seeking an environment to pioneer improvements in content creation workflows and visual fidelity? Do you take pride in building tools that are as friendly and efficient as they are functional? Can you effectively drive your own schedule, balancing innovation, support, and education for your customers? Our team is focused on bringing our world to life and we need creative technologists with diverse perspectives to help us achieve that goal. As a Senior Technical Artist, you will collaborate with art direction to define the technologies that will deliver our shared vision for our Unannounced Project.
This role focuses on graphics, surfacing, VFX and their associated workflows to unlock our creative team’s potential. You will hone your skills to tackle a diverse set of visual challenges with an eye on sustainable solutions. If this is the experience you’re looking for, we are right there with you! It's what drives us every day - give us a shout, we want to hear from you. Be a part of our team and let's create bold new worlds together!
Collaborate with artists and engineers to define a roadmap for integrating new technologies
Build out new tools to empower content creators to do their best work
Write new shaders and render features to upgrade the screen and delight our customers
Create tools to integrate 3rd party software such as Houdini, EmberGen, and Substance Painter in the artist workflows
Assist Artists with the setup of complex game assets and workflows
Provide guidelines for managing asset memory and performance across platforms
Provide classroom and written material to maximize content creator efficiency from regular education
Provide the technical component of look development with the Art Directors
Prior professional game development experience
Strong aesthetic sense with a solid understanding of content creation pipelines
Previous professional experience in Python, C#, C++ or equivalent
Experience writing shaders in HLSL
Up to date knowledge of real-time shaders and PBR pipelines
Experience owning and troubleshooting stability, performance, and memory issues on different platforms
Experience reading and writing shader code in HLSL or GLSL
Experience creating new render features for an engine
Production experience creating VFX
Production knowledge of Houdini
Listed below is this role's base pay range. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
Bungie employees in the U.S. also receive:
20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
10 paid Floating Days annually, prorated in the first year of employment based on start date
10 paid Bungie-observed holidays annually
One hour of Paid Sick Time (PST) for every 30 hours worked
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.