Unannounced Project - Gameplay Design Lead
Are you inspired to create tight, intrinsically fun moment to moment action gameplay? Do you find yourself daydreaming of ways to create exciting, competitive player encounters? Do you think of ways to solve problems systemically to make as broad of an impact as possible?
Bungie Studios is looking for a team-centric design lead with a strong eye towards action combat to lead multidisciplinary teams working on the content, systems, and tools that makes our player experiences first-class.
As the Gameplay Design Lead, you will work closely with the Game Directors and guide teams of designers, artists, engineers, and testers responsible for crafting, maintaining, and upgrading our AAA action game. You will ensure that your area collaborates well with peers and other areas so the action game is well integrated with other systems and content. You will mentor and guide designers in your area to ensure their work creates amazing player experiences and advances their craft.
You are the creative leader of multiple interdisciplinary teams who create a compelling action game ecosystem. You will be accountable for:
RESPONSIBILITIES
Interpreting direction from Game Directors into actionable goals for the Gameplay Leads and teams to implement
Communicating the progress and relative importance of these features upward to Project Leadership
Setting high-level design guidance and creating alignment through communication, collaboration, and coordination between the project’s combat system teams and the rest of the organization
Evaluating and committing to features and updates proposed by the Gameplay Leads and teams
Looking ahead and planning with other area discipline leads to forecast and address future needs and issues for the game
Providing ongoing direction, feedback, and support for the work being done by all teams within the Gameplay area
Evaluating and planning for live-game updates to gameplay balance and tuning
Managing and mentoring designers on your team
REQUIRED SKILLS
Demonstrable knowledge of player character and AI combat systems for action games.
Experience successfully leading multiple interdisciplinary teams through several game development cycles
Knowledge of many types of action games (FPS, 3rd person, melee combat, ARPG, etc.) and online play (cooperative, competitive, shooter, MMO, etc.)
Ability to interpret and achieve high-level experience goals set by Game Directors
Ability to balance asks for short-term problems alongside long-term goals
Self-motivated with an ability to inspire and motivate your team
Experience hiring, training, mentoring, and managing peer and junior designers
In-depth understanding of game engines, technology, and the game development process
Thorough oral and written communication skills
NICE-TO-HAVE SKILLS
People management experience
Discipline-leadership experience
Experience developing live-service games
Listed below is this role's base pay range. When a role is to be filled by candidates at multiple levels, more than one pay range will be shown. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
Washington State Pay Range
$160,000—$189,000 USD
Bungie employees in the U.S. also receive:
20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
10 paid Floating Days annually, prorated in the first year of employment based on start date
10 paid Bungie-observed holidays annually
One hour of Paid Sick Time (PST) for every 30 hours worked
So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!
Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.