Would you like to work on a new IP at Bungie that combines amazing action feel with lighthearted and whimsical characters? Are you excited to work on multiplayer combat and action gameplay? Have you ever had a debate about what prediction model a new online game is using?
As a Lead Gameplay Engineer at Bungie, you will build the architecture and systems underlying multiplayer gameplay that feels amazing – the nexus of animation, gameplay, and networking - on a new IP using a wide range of technologies. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to making a new franchise at Bungie.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
REQUIRED SKILLS
NICE-TO-HAVE SKILLS
In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, FL, IL, NC, OR, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, FL, IL, NC, OR, TX, and WA (please review location for details). Prospective employees located outside of CA, FL, IL, NC, OR, TX, and WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
PlayStation
Ubisoft
People Can Fly
Twitch
Voldex Games
Pocket Lobster