This job listing expired on Nov 10, 2022
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If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.

Bloober Team S.A. is not only a leading horror producer, with strong financial ground beneath it, a clear strategy and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.

If you’re looking not only for a well-paid job, but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:

Level Designer

Within this role you will be responsible for:

  • creating, prototyping, scripting and optimization of gameplay directly on levels (layout, puzzles, enemy behaviour, dialogues),

  • creative cooperation with game design, art design and programmers’ departments in creating levels,

  • creating gameplay documentation depending on the needs.

Job requirements

  • at least one year of experience in similar design position,

  • good understanding of at least one game engine (preferably Unreal Engine 4),

  • practical knowledge of current trends and gameplay tools,

  • knowledge of game production pipeline,

  • creativity and ability to approach you work from the unique point of view,

  • teamwork ability.

It would also be great if you have:

  • basic scripting skills,

  • passion for horror genre (books, movies etc.).

What do we have to offer:

  • Earnings fitting to your skills and experience,

  • possibility of long-term cooperation on current and upcoming projects,

  • work in a creative environment, in a committed team of game enthusiasts,

  • work in a modern, comfortable office,

  • flexible working hours, days off, private healthcare, and working with new technologies.