If you’re searching for something more than just a workplace, if you want to be a co-creator rather than just another cog in the machine, if you want to go down in the history of the game industry working as a part of great productions – read this ad.
Bloober Team S.A. is not only a leading horror producer, with strong financial ground beneath it, a clear strategy and perhaps most interestingly, a portfolio of pending productions. Most of all, it’s a place of business with a comfortable and open working atmosphere, and a great team working with passion soon to be found on the new generation of consoles.
If you’re looking not only for a well-paid job, but also a great atmosphere and the opportunity to be remembered for your work – apply to this position:
Level Designer
Within this role you will be responsible for:
creating, prototyping, scripting and optimization of gameplay directly on levels (layout, puzzles, enemy behaviour, dialogues),
creative cooperation with game design, art design and programmers’ departments in creating levels,
creating gameplay documentation depending on the needs.
Job requirements
at least one year of experience in similar design position,
good understanding of at least one game engine (preferably Unreal Engine 4),
practical knowledge of current trends and gameplay tools,
knowledge of game production pipeline,
creativity and ability to approach you work from the unique point of view,
teamwork ability.
It would also be great if you have:
basic scripting skills,
passion for horror genre (books, movies etc.).
What do we have to offer:
Earnings fitting to your skills and experience,
possibility of long-term cooperation on current and upcoming projects,
work in a creative environment, in a committed team of game enthusiasts,
work in a modern, comfortable office,
flexible working hours, days off, private healthcare, and working with new technologies.