Your Mission
At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are looking for an Animator, Cinematics to help craft a new, unannounced game for Blizzard. As a professional‑level individual contributor, you will create high‑quality in‑game cinematics and narrative gameplay moments using motion capture, performance capture, and hand‑keyed animation. You will collaborate closely with artists, designers, engineers, and narrative partners to bring compelling characters, performances, and story moments to life through animation.
This role is anticipated to be a hybrid work position, with some work on‑site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Priorities can often change in a fast‑paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Experience
Knowledge and Skills
Key Attributes
Extra Points
Required Application Materials
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video‑game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre‑defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever.
Our World
Best known for iconic video‑game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
The video‑game industry is fast‑paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to support business needs.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
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