BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry won 150+ Game of the Year awards.

BioWare is looking for a Senior VFX Artist (8 Month Contract) to join our team and create stunning visual effects that lead the industry. The Senior VFX Artist will report to the Lead VFX Artist


You will:

  • Author visual effects for environments, abilities, combat, and cinematics.

  • Research and provide creative input to inform and develop VFX solutions.

  • Work with our design, environment, and writing teams to support gameplay and story while upholding our established art style.

  • Work with our art leadership and your peers to support the game vision, provide/receive feedback, and improve by participating in regular team events such as reviews and scrums, with the goal of creating high-quality VFX.


  • At least 4 years of industry experience on games or related interactive work

  • Familiarity with real-time VFX using particle systems, sprites, and 3D meshes.

  • Good command of animation principles and timing.

  • Knowledge of 2D and 3D art packages for VFX creation (including experience creating optimized 3D models and textures), game engine workflows for VFX, and revision control systems. Photoshop and Maya. Houdini, FumeFX, or other dynamic simulation experience.

  • Proficiency with open-world gameplay constraints and using visual language to support rewarding player experiences.

  • Commitment to learning new technologies.

Application must include link to portfolio. Portfolio must include examples of:

  • Ability effects (e.g. cast, projectile, impact)

  • Cinematic effects

  • Environmental effects (e.g. smoke columns, fire, lightning, and explosions)

US Compensation and Benefits The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs. BASE SALARY RANGES • California (depending on location e.g. Los Angeles vs. Sacramento): º $113,300 - $171,700 • New York (depending on location e.g. Manhattan vs. Buffalo): º $111,500 - $171,700 • Jersey City, NJ : º $126,700 - $171,700 • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $111,500 - $144,000 • Washington (depending on location e.g. Seattle vs. Spokane): º $111,500 - $157,300 Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.