This job listing expired on Jun 30, 2020
Big Moxi Games seeks for talented and passionate Level Designer to join us in creating a fast-paced multiplayer action game for PC and consoles at our Studio in Porto Alegre. To apply for this job, send an e-mail with your CV and portfolio to the address at the link below, with the subject "Job Application: LEVEL/MAP DESIGNER."
Responsabilities:
- Development of design documentation for level progression (flow), level layouts, and 3D block-outs for in-engine playtesting
- Bring new ideas to the table inregards to every facet of the game; mechanics, story, missions, and more
- Work closely with the artists and programmers to take ideas from conception to implementation
Skills Required:
- Ability to take direction and accept critical review of your work
- Clear understanding and appreciation of schedules and milestones
- 3D game level building experience
- Ability to create fun and exciting gameplay using a complex array of mechanics
- Strong understanding of aesthetics as it realtes to level layout and presentation
- Passion for and broad knowledge of console games with an ability to critically analyze them
- Knowledge of Landscapes and Heightmaps using Unreal Engine 4
- Ability to communicate in English
Pluses:
- World Creator 2 Experience
- Maya or 3D Max experience
* We believe that a balance between men and women is critical for the better the dynamics of work, so we strongly encourage women to apply for this role.