This job listing expired on Feb 13, 2024
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Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

As Lighting Artist, you will…

  • Create and maintain all elements of lighting including dynamic, static, cinematic, and character setups

  • Work with Art and Design to create compelling and dramatic lighting scenarios for gameplay and cinematics

  • Maintain a balance between visual quality and performance requirements

  • Match the established visual style for the game with lighting execution

  • Develop and implement new techniques into the lighting pipeline

  • Troubleshoot and solve problems within engine

Qualifications

What Makes You S.P.E.C.I.A.L.

  • You have 3+ years of industry experience, focused on lighting

  • You possess working knowledge of modern lighting techniques, technical art and performance pipelines

  • You are self-motivated and have the ability to work and solve problems with minimal assistance

  • You are highly organized with the ability to adhere to production schedules

  • You have well-developed communication skills and a strong work ethic

You must submit an online portfolio.

Preferred Skills

Bonus Skills

  • You are experienced working with Creation Kit (Fallout 4, Skyrim)

  • You possess training in traditional art mediums (photography, painting, sculpting, etc.)

  • You have experience with lighting using a Physically Based Renderer

  • You have experience with compositing render layers (Nuke, Fusion, After Effects)