Who We Are

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, The Darkness, Mafia, Sid Meier’s Civilization, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion, and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions.

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

What We Need

2K is headquartered in Novato, California but most of our team is fully remote! The Mid/Core mobile division at 2K is a team focused on RPGs and 4X games for mobile. As a growing division we are developing the foundation to build out 2K’s mobile business with exciting opportunities to work with award winning IPs like XCOM, Civilization, Bioshock, Borderlands, and more! We are looking for experienced designers in Live Service Games and RPGs. We use a good mix of game knowledge, data, and community feedback to help inform our design decisions and make the player experience the best it can be.

Even if you don’t meet all the requirements, we encourage you to apply anyway. We are looking for members that have specializations but are able to wear many design hats. We look forward to meeting awesome candidates like you.

What You Will Do

2K Mobile is seeking an autonomous and analytical Systems Designer who is excited to help publish F2P mobile games, particularly in the RPG and Strategy genres.

Do you love designing systems that engage players day after day? Do spreadsheets, data, and KPIs excite you? Do you try to understand your players and their motivations? As part of a small team that believes in self sufficiency you will be agile and well rounded in matters related to game design. You could be evaluating and balancing resource economies one day, and be looking into combat systems and content difficulty the next.

As a Systems Designer, you will work closely with our Lead Game Designer to design around optimizing retention and monetization across multiple systems. A successful designer in this role will need strong communication skills and clear, organized documentation to collaborate with multiple stakeholders and execute on design initiatives. Understanding of the project’s problems, the players and their motivations, and project goals are keys to success.

  • Design, analyze, and tune game systems related to progression and engagement

  • Create design documents to communicate initiatives to internal and external stakeholders

  • Iterate on designs and balancing based on data analysis and KPIs

  • Assist on a wide range of other game design work, sometimes as a collaborator and sometimes as a core designer

  • Analyze data and review KPIs to create and strategize design initiatives and tuning

What Will Make You a Great Fit

  • 7+ years experience in F2P and Live-Service Games

  • Understanding of how to design with KPIs and Live-Ops in mind

  • Understanding of mid to hardcore F2P Live Service games (RPGs/4X)

  • Experience or expertise in 3 or more of the following design disciplines: Combat/Character Design, Progression/Monetization, Tuning/Balancing, Data Analysis/KPIs, Content/Narrative, UI/UX

  • Excellent communication skills

  • Ability to drive initiatives to completion and quality

  • Understanding of player psychology

  • Ability to work on multiple projects at once

  • Flexible working hours to communicate with developers around the world

Location: Remote (mainly supporting West Coast/PST hours)

The pay range for this position in California at the start of employment is expected to be between $130,000 and $175,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use accounts.