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Gameplay Engineer (ESO)

ZeniMax Media logo ZeniMax Media
πŸ‡ΊπŸ‡Έ Hunt Valley, MD, USA
Contract Full Time
Experience Level Junior (1–2 years)
Published Date
Closed Date

ZeniMax Online Studios is looking for a Gameplay Engineer for The Elder Scrolls Online to implement and maintain game systems and fix bugs across our client/server architecture. This position will work closely with designers and artists in order to provide a great user experience.

Responsibilities

  • Design and architect new game systems
  • Refine gameplay systems throughout the development cycle of the project with a focus on combat and player abilities
  • Collaborate with designers, artists, and other engineers for feature development
  • Optimize code to improve CPU utilization and reduce memory footprint

Qualifications

  • 2+ years of software development experience
  • Proficient in C++
  • Solid architecture, system design, and analytical skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Preferred Skills

  • Previous experience in game development in the capacity of a Gameplay Engineer
  • Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)
  • Bachelor's Degree in Computer Science or equivalent experience
  • Experience with network game client/server architecture
  • Experience with working in large legacy codebases
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