This job listing expired on Aug 11, 2021
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Overview

We are seeking an experienced Art Generalist with an emphasis in 3D to work closely with our mobile game team to bring life to a wide variety of characters, creatures, environments, and VFX to the defined technical and artistic parameters. Flexibility is our key requirement as we develop content within many visual styles and game formats. We seek a team member who can complement our existing skill sets and bring new experience and skills to the team.

Responsibilities

  • Create high quality content, primarily inventive creatures, characters, environments, and VFX
  • Work with Engineers on asset implementation in the Unity environment
  • Collaborate with Designers on solving gameplay problems while maintaining artistic vision
  • Contribute to the creative process with original ideas and inspiration

Qualifications

  • 3+ years of professional experience as a Game Artist; mobile development experience is a bonus
  • Solid technical abilities with respect to the implementation of game assets into a game engine (Unity) with the ability to create performant content
  • Unity experience preferred
  • Extensive knowledge of 3D Studio Max, Maya, or Blender, Z-Brush, Mudbox, and other asset creation tools (e.g. Photoshop, Illustrator, etc.)
  • Wide and current experience in art asset production including but not limited to 3D modeling and animation, 2D animation, VFX, and UI
  • Candidates must be able to work in a small, focused team of Designers, Artists, and Programmers with short development cycles