This job listing expired on Feb 15, 2022
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Wargaming Kyiv is looking for experienced Art QA to assist for the next big multiplatform free-to-play Vehicle Shooter title using Unreal Engine 4.

What will you do?

  • Preparing asset specifications: world systems, vehicles, environment assets
  • Art asset quality control from sources to in-game editor
  • Location quality control
  • Working with drafts and technical documentation
  • Gathering expertise from developers regarding content work and art assets
  • Developing and integrating art content quality control flow

What are we looking for?

  • 1+ year of experience with Unreal Engine and its content properties/tools
  • Experience working with video game art content
  • Being able to notice well-hidden details and nuances
  • Ability to briefly and precisely describe an issue and formulate feedback
  • Responsibility, diligence, stress resistance
  • Sociability, teamwork

What additional skills will help you stand out?

  • Understanding game engine principles and content systems within
  • Experience working with version control systems - P4, SVN, GitHub, etc.
  • Understanding the basics of physics and mechanics.
  • Ability to quickly get acquainted with software
  • Experience with optimization for multiple platforms will be a great plus

About Wargaming:

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 5,500 employees and 18 offices spread worldwide. Over 200 million players enjoy Wargaming's titles across all major gaming platforms. Our flagship products include the free-to-play hits World of Tanks and World of Warships, as well as World of Tanks Blitz — the critically acclaimed mobile tank shooter with cross-platform support.

A career in our company is always an interesting challenge, as well as the experience that you gain working together with world-class experts.

Are you up to the challenge?!

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