Build and Tools Engineer (NBA)
Visual Concepts is one of the world’s top game development studios with a flat, entrepreneurial, and non-corporate work environment. We have a proven track record having shipped over 100 multi-SKU titles to great critical acclaim.
A pioneer in video games across multiple generations and the creator of some of the top-rated video game franchises including 2K Sports and the NBA2K series, Visual Concepts is widely regarded as one of the world's top studios. A subsidiary of Take-Two Interactive Software, Inc. (TTWO), Visual Concepts continues to innovate in gameplay, creativity and technology.
Our studios in Novato, CA; Agoura Hills, CA; Foothill Ranch, CA; Budapest, Hungary; Shanghai, China; Seoul, South Korea; and Austin, Texas are committed to gaming and technical innovation and offer top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
We’re seeking a Build and Tools Engineer for our Foothill Ranch, CA location. You’re passionate about developing deep, high-quality interactive tools used by all disciplines of game development for the creation, visualization, integration, release and testing of game content.
Who We Think Will Be A Great Fit:
- Bachelor’s or Master’s Degree in Computer Science
- At least 3 years of industry experience
- Strong C++ & C# skills
- Familiarity with build pipelines and tools such as Python and Jenkins
- Able to diagnose and solve problems quickly and independently
- Able to write clean, bug free, well-documented and efficient code
- Experience in art and/or artist tools development
- Excellent communication skills
- Experience with WPF a plus
To learn more about Visual Concepts and our studio locations, check out our website.
Please note that Visual Concepts Entertainment and 2K Games never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing, only use vcentertainment.com and 2K.com accounts.