This job listing expired on May 27, 2021
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Responsibilities:

  • Design and development of visual effects for character spells and skills, environmental effects, monster attacks and abilities, etc.
  • Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements, but function optimally within technical specifications.
  • Retain a deep and thorough knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.

Qualifications:

  • Have related industry working experience
  • Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.
  • PC or Console Visual Effects experience required
  • Solid understanding of computer graphic fundamentals and video game art production pipelineStrong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form
  • Worked on at least one successfully shipped title
  • Ability to self-manage and prioritize multiple requests in a dynamic environment
  • Excellent communication skills
  • Demonstrated ability to own and drive
  • Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering