This job listing expired on May 27, 2021
Responsibilities:
- Design and development of visual effects for character spells and skills, environmental effects, monster attacks and abilities, etc.
- Work closely with the Art Director, engineers, and designers to create high quality visual effects that clearly sell gameplay requirements, but function optimally within technical specifications.
- Retain a deep and thorough knowledge of the game’s mechanics to most effectively craft vfx that clearly communicate game critical information.
Qualifications:
- Have related industry working experience
- Strong proficiency with Maya and Adobe Photoshop. Also Max and game engines like Unreal or Cryengine.
- PC or Console Visual Effects experience required
- Solid understanding of computer graphic fundamentals and video game art production pipelineStrong traditional art background with a thorough understanding of art fundamentals such as color theory, light, shade, and form
- Worked on at least one successfully shipped title
- Ability to self-manage and prioritize multiple requests in a dynamic environment
- Excellent communication skills
- Demonstrated ability to own and drive
- Plus: MMO game experience // Modeling, Rigging, and Animation experience // Experience with lighting and rendering