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Virtuos

Game Designer (Level)

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Virtuos
πŸ‡¨πŸ‡³ Chengdu

Responsibilities:

  • Collaborate with the Game design team and lead level designer on the definition and feasibility of the missions.
  • Work with the level design team on the balance and progression of the game.
  • Take full ownership of several levels, from 3D prototype to scripting and tuning.
  • Finally, you will work together with the QA to ensure the stability of the levels.
  • Very good knowledge of 3D tools.
  • Ability to work in an international environment, and to integrate quickly to the team.
  • Extremely curious about various level editors, tries the latest Console/PC/Mobile games and their editors.
  • Passion for games on various platforms; – Very good knowledge of scripting languages.
  • Broad knowledge of different entertainment mediums (books, movies…), and capacity to recreate similar experience in game.

Qualifications:

  • 2 years’ experience in Level Design; – Released at least 1 title in Level design position (PC, console or mobile);
  • Used to collaborating closely with programmers and artists;
  • Have experience or a strong interest in working overseas is preferred;
  • Able to travel and work in other internal domestic studios for a period of time if project needs;
  • Workable English in written;