This job listing expired on Mar 3, 2021
Uken is looking for a Principal Technical Artist to join the team. This role will be responsible for directing a team of Tech Artists in creating performant and awesome visual effects for our games. Uken is a mobile game development studio that embraces product innovation as a strategy for success. In order to leverage our creative spirit we maintain a lean development strategy and sharp focus on delivering highly engaging experiences.
You'll be working on meaningful things like:
- Driving research, innovation, and improving technical quality of all games across the studio
- Setting and sharing best practices within the tech art group
- Creating awesome 2D and UI animations
- Optimizing VFX effects to fit design and technical constraints
- Developing systems and tool-sets for artists and developers
- Managing other Technical Artists
Your background should include:
- 8+ years experience in game development
- Proficiency with animations, particle systems and material setup
- Experience working with shaders / creating shaders
- Significant experience with Unity
- Experience with Photoshop and ability to create assets for the visual effects
- Moderate experience with C#
- Highly organized and detail oriented
It's a big plus if you have:
- A portfolio of self-made games
- Good knowledge of additional art toolsets (3D studio, Maya, etc..)
- Degree Graphic Art or related field
We believe in a fun & meaningful work environment:
- You'll be equipped with a high-end laptop, monitor and mobile device
- Competitive salary and stock options
- Full health, dental, vision coverage
- Fully catered breakfast, lunch, and a snack filled kitchen
- Uken social nights including social mixers, games night and more..
- Office based or home based work options
- Convenient location at the corner of Front and John St.