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UI Programmer - Rainbow Six Siege

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🇪🇸 Barcelona

Company Description

Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

During these years, the studio worked on the following franchises: “Tom Clancy’s Ghost Recon®”, “Assassin’s Creed®” , “Tom Clancy’s Rainbow Six® Siege” or “Star Trek™: Bridge Crew” on VR…

The team is currently working on the “Tom Clancy’s Rainbow Six® Siege” Live Game, Beyond Good & Evil 2 and Assassins Creed III Remaster

Job Description

We are currently seeking a motivated and skilled UI Programmer to be part of Tom Clancy's Rainbow Six development Team and future projects. If you have a passion for videogames and want to work in a friendly and international environment, come join our team!

As a member of a multidisciplinary development team, the UI Programmer will collaborate with the UI artist to create the User Interface and come up with technical solutions to ensure visual quality and unity with the entire game.


  • Works with graphic designers and game designers to create unique user experiences through ergonomic and functional interfaces
  • Creates latency free, reactive interactions
  • Participates in prototyping of UI, and carries out rapid iterative playtests on their prototypes
  • Identifies missing details in feature requests and can break down the tasks into parts that can be implemented and tested
  • Re-uses existing code effectively


  • Experience in gaming industry, with at least 2 years as UI programmer or similar position
  • Strong interest in interface design and related technologies
  • Good knowledge of C++, object-oriented development
  • Ability to manage their own time and work within deadlines
  • Strong interpersonal and communication skills, both written and spoken.
  • Enthusiasm and desire to work in the game development industry
  • Autonomous and proactive attitude.
  • Problem-solving and open mind.
  • Ability to work under pressure.
  • Flexibility and ability to adapt to change