Technical Director - Level Design (F/M/NB)

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Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux is passionately dedicated to working on top-tier AAA games to deliver the best gaming experiences. Today, the studio has over 400 talents from 20 different nationalities working on renowned franchises such as Assassin’s Creed, Beyond Good & Evil 2, as well as other unannounced projects.

Additionally, the studio houses a Tech branch that develops Ubisoft’s online services (Online Services) and contributes to the Anvil game engine. It also hosts an R&D unit, La Forge, where engineers and researchers collaborate on prototypes to support game development, particularly in AI-related areas.

Job Description

Main Responsibilities

As Technical Director - Level Design (F/M/NB), you will play a key role in designing and optimizing the technical tools and processes related to Level Design. Your responsibilities include:

  • Defining the technical direction for Level Design, with a strong focus on world-building

  • Collaborating with technical and creative teams to implement production pipelines

  • Challenging and validating the technical feasibility of pipelines, features, and tools (data) to ensure optimal efficiency and expected quality

  • Ensuring the technical validation of levels/worlds and their components

  • Supervising and supporting project teams on technical aspects related to Level Design/World Building

  • Contributing to project planning, ensuring stability, optimization, and bug resolution

  • Writing technical documentation, especially regarding tools and pipelines used

  • Staying up to date with the latest technical developments in the industry to anticipate and integrate innovations into projects

  • Acting as the main technical point of contact for teams, ensuring smooth communication between different departments

Qualifications

Technical Skills

  • Significant experience in Technical Level Design, with previous experience as a Lead or Technical Director (or Assistant Technical Director) on a AAA game

  • Proficiency in a game engine and its Level Design tools

  • Strong knowledge of production pipelines and data management tools

  • Deep understanding of the technical and artistic constraints of Level Design

  • Experience in performance optimization and technical debugging

  • Ability to write clear and accessible technical documentation

Soft Skills

  • Leadership and ability to support technical teams

  • Excellent communication and project management skills

  • Strong organizational skills and ability to prioritize tasks

  • Ability to anticipate technical challenges and propose innovative solutions

Additional Information

  • Contract: Permanent (CDI)

  • Location: Bordeaux, France

Recruitment Process

  • Video interview with one of our recruiters

  • Technical interview with the hiring manager

  • Project interview with the producers

If your application is not selected, you will receive a rejection response.