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Technical Art Director F/M

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๐Ÿ‡ซ๐Ÿ‡ท Annecy


Ubisoft's teams are driven by their desire to enrich the lives of players by original and memorable entertainment experiences. They give life to amazing worlds, real playgrounds where the imagination can express itself freely, giving birth to surprising moments of fun and adventure that also help you as a player to discover yourself and learn.

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassinโ€™s Creedยฎ, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancyโ€™s: The Division 2ยฎ and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep!

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

By joining Ubisoft Annecy, you will have the opportunity to join a community of passionate and collaborative peers, but also to evolve, with pioneering teams in their field, from all around the world. You will progress in a benevolent and inspiring environment in which you push the boundaries of imagination and technology to create the worlds that will enthrall our players.

Do you have talent and experience in the video game industry? Do you want to join a challenging, stimulating, creative and friendly work environment? Join us!


Ubisoft Annecy is looking for its production studio a new Technical Art Director to join and participate to the development of a new AAA project.

Directly managed by the Producer and collaborating with the Artistic Director, the TD Art is responsible for research, innovation, technical quality of the production. His main goal and missions are to:

  • Assure the integration and optimization of artistical content within the engine
  • Put in place and document the graphic production pipeline (modeling, animation, characters, lighting, SFX, etc..) and assure the follow up
  • Respect next gen console constraints
  • Test the new tools before their deployment into production and produce a technical reference and/or technical constraints document, keep it current and communicate it so that the team can refer to it when required
  • Propose and create the right tools to accelerate certain procedural tasks which the graphic team is responsible for
  • Create, organize and lead training sessions for the graphic team members on the tools and techniques chosen and follow through that they are being well used throughout the project.
  • Assure the homogeneity of the technical quality throughout the game by linking art and programming teamโ€™s need.
  • Guide and provide constant support to the team members


You have minimum 5 years of experience in a TD Art or Assistant TD position and worked on released AAA titles.

You are a passionate gamer with a solid video game culture and have an experience in the supervision of artists through a creation process is an asset.

You show detailed knowledge of the technical constraints of engines and the different game platforms plus some knowledge of 2D and 3D graphic software, an asset management system and a programming language (C++โ€ฆ)


During the quarantine period we continue to recruit people. Of course the process will be adapted with phone and Skype interviews until we return to the studio

Position available as soon as possible in Annecy!

Please submit a CV and all personal/professional work or portfolio website.

At Ubisoft Annecy, we are looking for innovative and original minds that are challenging, and who want to build the future of the video game industry.

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development.