This job listing expired on Sep 10, 2024
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Responsibilities:

  • Build the 3D visual quality benchmark in a PBR pipeline to ensure the whole progress and quality delivery

  • Create realistic 3D models and textures including assets, creatures and characters in accordance with the artistic direction, production deadlines and technical specifications

  • In driving and maintaining the high visual quality of models, inspiring and aligning with the project vision

  • Work with other team (TA, animator, GD, etc.) to create and test placeholder models for early game investigation

  • Partner with other departments (such as concept and VFX, TA, etc.) to improve the art quality, develop art style, adapt new techniques, tools, and optimize workflow

  • Detect potential risks in production and work with partners to come up with mitigation plans

  • Mentor and train other 3D artists for both internal and external

  • Deliver feedback to internal and external teams to maintain art style understanding and quality optimization for the Project

Qualifications

Requirements & Skills:

  • 5+ years proven experience in AAA game production as a 3D artist (Ok with the outsource experience)

  • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)

  • Excellent understanding of human anatomy and creature structure, hard surface modeling, fabric sculpting

  • Ability to create 3D related assets which feel "true nature" through texturing

  • Solid Artistic Skill and be creative (such as shape language, silhouette, color theory)

  • Ability to both work independently and on a team

  • Relevant software proficiencies: Zbrush, 3ds max, Maya, Substance Painter, Photoshop

  • Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity

  • You have an inquisitive nature and a strong interest in the video games industry

  • Be aware of updated cutting-edge industry art software and technology to bring it into practice based on project needs to improve production quality and efficiency

Additional Information

Bonus Points:

  • Team management experience

  • Fluent English communication ability

  • Basic knowledge of MS office tool

  • Graduate in Sculpture of art college

  • Experiences to work on multiple game platforms and use open source engines

  • Proficiencies Marvelous designer,Substance Designer