This job listing expired on Dec 7, 2021
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Company Description

Ubisoft is committed to enriching players’ lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore, and discover new possibilities.

Ubisoft Toronto was founded in 2010 and has contributed to many award-winning Ubisoft brands including: Assassin’s Creed®, Far Cry®, For HonorTM, Tom Clancy’s Splinter Cell®, and Watch Dogs®. In 2018, the team at Ubisoft Toronto developed its first new IP, Starlink: Battle for Atlas, and is leading development of Watch Dogs: Legion. Ubisoft Toronto is one of Canada’s Top Employers for Young People in 2020.

Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas have a chance to shine and everyone is eager to share knowledge.

Challenge accepted? Join us and Create the Unknown.

Job Description

The Engineering and Platform team is the creative engine behind the "Ubisoft IT Platform" project: a single platform, offering Ubisoft teams and studio access to a set of cloud services and infrastructure in a transparent and self-service manner.

The success of the platform and its adoption will be tightly coupled to the quality of the Software Development Kit (SDK) that we are going to offer for this platform. Ubisoft developers are used to highly efficient SDKs from third-party providers and we aim at building the most convenient of them all. The SDK should support multiple programming languages, have a clear documentation, simplify the workflows, have excellent performances and allows the collaboration of multiple teams.

As an SDK developer, you'll be joining a team who is responsible for building the SDK of the "Ubisoft IT Platform". You'll participate in the design, implementation and documentation of the Software Development Kit as well as the support of our users in their mission to create applications and games which utilizes the platform. Of course, you'll also be responsible for the release process of the SDK that includes package management creation, updating the documentation and testing.

Responsibilities

  • Solve complex problems, applying appropriate technologies and best practices;
  • Work with engineering and product team to define, architect, develop, launch, and maintain the platform's SDK;
  • Collaborate with other team members to ensure high-quality product delivery that brings the best experience to Ubisoft developers;
  • Build and influence engineering culture by establishing the best engineering practices and standards;
  • Improve continuous integration and delivery systems;
  • Assist in evaluating new requirements, technical design and standards;
  • Develop sophisticated and user-friendly SDK documentation.

Qualifications

  • You have some experience using multiple programming languages and understand specific language intricacies;
  • You have built an SDK or a successful new APIs or worked on the integration with multiple APIs;
  • You have worked with cloud providers (AWS, GCE, Azure, etc...) and distributed systems;
  • You enjoy working with continuous delivery and continuous integration pipelines and especially testing practices;
  • You have good interpersonal communication skills, loves working in teams and collaborating with multiple teams;
  • You are a self-starter that requires only limited supervision/guidance;
  • Bilingualism (French-English; oral and written).

Additional Information

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.