Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
Job Description
Understand consumer needs and ensure that the elements developed by the team will contribute to player satisfaction and enjoyment
Assess the workload vs. production capacity, plan the work, and set priorities for the game design team
Allocate duties and follow the evolution of the team’s progress on game design deliverables
Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts
Actively participate in the decision-making process with management and oversee the necessary adjustments to ensure that the game design team meets expectations
Supervise and be responsible for providing clear and structured project documents to ensure that gameplay intentions are understood and that team members are working on the right elements (ingredients, game system, gaming modes, behaviour specifications, etc.
Carry out performance follow ups and assessments
Participate in the selection of team members
With the Associate Producer, determine the schedules and vacation times of team members
Manage any conflicts that arise within the team
Create a work environment that is motivating for team members and which fosters development and creation
Support career advancement and suggest development and interpersonal skills training and techniques sessions to team members
Qualifications
Solid experience in game design and production with relevant experience working on open-world titles, as an advantage
Solid experience and understanding on system design
Good hands-on technical exposure to engine and prototype-building
Prior experience in leading a team will be advantageous
Excellent communication and interpersonal skills
Additional Information
Ubisoft CSR commitment
Making a long-lasting positive impact for our players, our teams, our partners and our planet.
In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.