This job listing expired on Nov 24, 2021
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Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017.

JOB DESCRIPTION

YOUR DAILY ADVENTURE

As a Programmer you will ensure the playability of the game (the link between the player’s actions, character’s behaviours, and the consequences on the evolution of the game).

WHAT YOU WILL DO

  • Understand, extend, and build on tech for our in-house engine, based on requirements for the project;
  • Creates or provides solutions to facilitate the integration and adaptation of gameplay elements - such as design, sound, and animation - into the game.
  • Develops game engine features and contributes to developing systems;
  • Works with other production teams to understand their intentions and translate them into system elements;
  • Provides team members with solutions to modify and improve their features in an iterative way;
  • Build adequate knowledge of the codebase and pipeline to be able to individually and safely work in the development environment;
  • Work to ensure that the code base is healthy by refactoring outdated systems and removing unnecessary code;
  • Participate in code reviews & technical discussions, giving constructive input.

QUALIFICATIONS

WHAT YOU BRING

  • Intermediaries experience working in game development (current and next-gen consoles);
  • Strong working knowledge of C++ programming;
  • Detail-oriented, with an analytical mindset;
  • Ability to understand and take into account user needs;
  • Resourceful and strong problem-solving skills;
  • Have good interpersonal and communication skill.

JOIN THE SQUAD

Making games is serious business, but it's very important for us to have fun while creating awesome worlds so that we can convey the same sense of joy to millions of players in the world.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!

We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.