This job listing expired on Jan 12, 2023
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Company Description

What will you do?

  • Implement gameplay systems, and player interactions in close collaboration with designers to ensure player comfort;

  • Use prototyping techniques to demonstrate the validity of a gameplay idea;

  • Work as a key part of an agile development team, organising and planning the implementation of features with direction from their lead, and assist less experienced programmers;

  • Use practical solutions to implement feature requests, taking into account performance, maintainability and resource usage;

  • Ensure coding standards are followed in their own and others code;

  • Collect, interpret and analyse the technical feasibility of system/feature specifications;

  • Write clear and well-structured code using the appropriate data structure and algorithms while bearing in mind performance, maintenance and architectural requirements;

  • Include comments in the code and document implemented features;

  • Demonstrate an understanding of the basics of load testing and game feature testing and write test code;

  • Stay up-to-date with technology advances within the field;

  • Perform code reviews for peers;

  • Extract and interpret relevant runtime system resource information (disk IO, network, CPU, memory, etc).

Qualifications

What will you bring?

  • Good understanding of gameplay technology, and can use technical knowledge in various areas such as mathematics, physics, animation, online, artificial intelligence to implement gameplay features, and believable behaviours;

  • Ability to work in an iterative environment with game designers to quickly prototype gameplay features;

  • Knowledge of gameplay scripting languages;

  • Very good C/C++ programming skills, with very good knowledge of object oriented development including design patterns and UML;

  • Experience working with a large game codebase, and it's modules, middleware and associated pipeline;

  • Understanding of speed and memory considerations, and able to implement basic optimisations;

  • Knowledge of common algorithms, data structures and patterns, and their application;

  • Ability to analyse unfamiliar code of a reasonable complexity to understand, extend and refactor an existing module;

  • Ability to debug defects of a reasonable complexity, including memory related issues, and multi-threading;

  • Knowledge of different software development methods such as Test Driven Development, Unit Testing, Agile etc.;

  • Understanding the constraints and technical requirements for console platform development within their area is a plus;

  • Ability to adapt to change;

  • Good interpersonal and communication skills.

Additional Information

Benefits & Relocation

We’re offering flexible working with some remote work available, 25 days annual leave + Christmas shutdown (usually 3 days), private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and excellent relocation support, should you need it!