This job listing expired on Jul 19, 2020
Are you curious about different aspects of art craft? Do you like different styles and themes? Do you see game development as a holistic process where art impacts other areas like game design, player acquisition, retention and monetization? Does this sound like you? Awesome, we at TinyBytes Games are looking for a multi skilled 3D Artist and generalist just like you who will drive "all things art" related with our current and upcoming titles.
Responsibilities:
- Work on the development of a visual style, design and overall look
- Create beautiful characters, assets and environments to be rolled out into the game
- Develop visual concepts and ideas
- Create in-game ready, real-time 3D assets
- Cover all phases of art development including concept art, modeling, rigging, texturing, animation and integration
- Support the game development process from A to Z
- Contribute with artwork ideas toward communities and forums
- Get involved in the look and feel of further projects including animation, community and marketing
- Support team in game design, working closely with programmers, community and everyone else on a tightly knit game team
Requirements:
- Experience with Unity and particle effects
- Experience with 3D software (eg. Maya, 3DS Max, etc.)
- Experience with Adobe Photoshop
- Ability to create production quality 3D game assets and stylised textures
- Capability to work independently with minimum supervision
- Capability to contribute with additional skills (i.e. concepts, UI design, game design, marketing art, etc.)
LOCATION: REMOTE JOB | HOME OFFICE
QUALIFICATION: 3+ YEARS EXPERIENCE, GRADUATION