This job listing expired on Aug 17, 2020
Introduction
Technical Artist required full-time for Toronto video game development.
Company
We are a brand new studio working with a renowned publisher on a new IP. Our office is located in the west end of Toronto and we offer competitive salaries, flexible hours, health benefits, unlimited PTO, a relaxed atmosphere and spectacular cookies.
Position
We're looking for a Technical Artist to collaborate with us in the delivery of a first-person action adventure video game.
Responsibilities
- Work with the Art Director to bring the desired art style to life
- Collaborate closely with the game designers, other artists and programmers to define technically and visually satisfying solutions ;
- Help establish best practices for creating art assets, VFX, shaders ;
- Develop tools to aid the art team
- Develop VFX along with the art team
- Work with the art team to light the world
- Knowledge of GPU rendering pipeline and avenues for optimization
- Work with programmers and the art team for debugging and asset optimization
Required Skills
- 3+ years of applicable professional experience as a Technical Artist/Technical Director.
- Experience with shader development
- Experience working with Unreal Engine 4 and UE4s blueprint system
- Participated in at least 2 full productions cycles.
- Experience with game optimization
- Motivated self starter who can execute with limited supervision
Bonus
- Experienced developing custom tools
- Experience in other scripting and programming languages (Maxscript, C# / C++, etc.) is a plus
- Knowledge of technical animation is a big plus