This job listing expired on Apr 4, 2022
Job Responsibilities:
- Design and develop real time 3D renderer on multiple platforms including PC, Console and Mobile.
- Design and Develop 3D rendering features such as PBR, volumetric rendering, global illumination, reflection, skin&hair rendering, post-process effects.
- Design and Develop offline renderer and tools.
- Coach other engineers, help engine team to solve the rendering technical problems.
Job Requirements:
- At least 7 years developing experience on video game, CG, animation, movies;
- Strong foundation in mathematics, such as Calculus, Linear Algebra, Geometry, Numerical Method;
- Strong foundation in 3D graphics, such as Curves & Surface, Color space,BRDF,Light transport etc;
- Master C/C++, shadering languages(OSL/HLSL/GLSL/CG);
- Proficient in graphics API(DirectX/OpenGL(ES)/Metal/Vulkan);
- Proficient in GPGPU(OpenCL/CUDA), skilled in parallel programming;
- Good communication skills that support an open and enthusiastic working environment.