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(Closed) Junior Quest Designer

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πŸ‡΅πŸ‡± Warsaw

Your daily tasks:

  • Contributing to design, development and maintenance of engaging and original quests for our players
  • Brainstorming within the Quest Design and Narration teams in a creative and open-minded environment
  • Supporting the creation and maintenance of visual (e.g. flowcharts) and non-visual (e.g. wiki) design docs
  • Cooperation with other departments with a common aim of bringing our story to life (Level Design, Level Art, Animation, Audio, Quality Assurance, etc.)
  • Following trends in the industry and being up-to-date with innovative solutions in terms of quests, narration and gameplay

You meet our expectations if you:

  • Have knowledge of the basics of visual scripting within the game engines (e.g. Blueprints in the Unreal Engine),
  • Have a flair for learning and handling various editing tools (within the game engine),
  • Are a born storyteller, having a head full of many diverse ideas and just wait to create new ones, being open to receive and provide constructive feedback,
  • Have a minimum one year of experience at QD, LD, QA or similar positions in the gaming industry,
  • Like an atmosphere of tight teamwork and brainstorming, supported by good communication skills,
  • Understand the difference between the narrative and the gameplay layers in open-world action RPG games,
  • Present a limitless curiosity and good knowledge of the video game industry,
  • Are fluent in English.

Nice to have:

  • Know the basics of proper storytelling rules
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