This job listing expired on Dec 2, 2021
Your main responsibility will be to create 3D weapon models for our games.
Your daily tasks:
- creating 3D models according to defined technical requirements and ensuring the quality of implemented textures,
- implementing and composing assets in our internal game engine,
- presenting effects of your work and efficiently justifying your decisions,
- being a part of a competent, interdisciplinary team,
- having substantial influence on the final version of the product and the player's experience
You meet our expectations if you have:
- at least 3 years of experience in creating 3D models (using 3DsMax or Blender),
- good knowledge of Substance Painter,
- experience in modelling and texturing weapons,
- understanding of 3D art optimization process for AAA titles,
- talent and creativity - your models are interesting, authentic and full of love,
- open mind and willingness to share your knowledge and experience with others,
- good command of English.