This job listing expired on Dec 2, 2021
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Your main responsibility will be to create 3D weapon models for our games.

Your daily tasks:

  • creating 3D models according to defined technical requirements and ensuring the quality of implemented textures,
  • implementing and composing assets in our internal game engine,
  • presenting effects of your work and efficiently justifying your decisions,
  • being a part of a competent, interdisciplinary team,
  • having substantial influence on the final version of the product and the player's experience

You meet our expectations if you have:

  • at least 3 years of experience in creating 3D models (using 3DsMax or Blender),
  • good knowledge of Substance Painter,
  • experience in modelling and texturing weapons,
  • understanding of 3D art optimization process for AAA titles,
  • talent and creativity - your models are interesting, authentic and full of love,
  • open mind and willingness to share your knowledge and experience with others,
  • good command of English.