Tantalus Media is a well regarded video games studio founded in the mid 90's. We've worked on and continue to work with awesome titles likes Age of Empires, Cities Skylines and more. In more recent times Tantalus expanded its Australian footprint with studios opening in Adelaide and Brisbane.

Two years ago we joined the Keywords Studios global family. This family is over 12,000 people strong, spread over 70+ studios in over 20 countries. We provide video game services across Console, Nintendo and PC.

Our Tantalus South Studio (Adelaide) is currently hiring for an experienced Technical Artist.

Job Description

As a Technical Artist, your role is to provide support to content production teams by building and delivering key tools, pipelines and workflows to enable effective creation and implementation of visual content.


  • Act as a bridge between art and engineering, liaising with both disciplines to facilitate communications and development of solutions.

  • Support art content production by advancing art pipelines, workflows and methodologies

  • Develop tools and processes that facilitate content authoring with an emphasis on user experience, quality and productivity

  • Assist with asset optimisation, integration, performance profiling and validation

  • Collaborate with other Technical Artists to maintain and further improve on project / studio tools and workflows

  • Create and maintain technical documentation

  • Proactively identify problems and propose solutions

  • Research and explore new technologies and techniques and keep up-to-date with the latest trends in game development

  • Share learnings and best practices, workflows and new tools to the wider team

  • Be available for technical support for the art team

  • Actively demonstrate a desire to learn and grow professionally

  • Contribute towards a positive and supportive company culture


  • Aprox. 5+ years of Feature Film or Games Industry experience (for midand senior levels)

  • Strong time management and problem-solving skills

  • Excellent interpersonal skills

  • Strong attention to detail, able to multi-task and adapt to change

  • Artistic eye and solid understanding of art or animation pipelines

  • Proficiency in scripting and coding in one or more of the following - Python,

  • C#, C++, HLSL, MEL, MaxScript

  • Knowledge of industry DCC packages - Maya, 3DS Max, Photoshop

  • Current development experience with Unity, UE4 or UE5

  • Skills and interest in one or more areas - Shader development, Character rigging, Pipeline and tool development, Procedural asset generation, VFX /

  • Particles, Lighting, Real-time physics simulations, Real-time rendering and post-effects, Asset optimisation and performance profiling

  • A passion for games, an interest and awareness in the latest trends, tools,

  • technology and approaches in creating content.

Bonus Skills

  • Experience in AAA game development

  • Experience in art content creation

  • Familiarity with Maya API

  • Experience with Houdini and Substance Designer

  • Experience with console development – Nintendo Switch, PlayStation and

  • XBox

  • Traditional art / drawing / painting / photography skills

Additional Information


  • Competitive Market Rate Remuneration

  • Employee Assistance Program

  • Weekly catered lunches

  • We offer a range of flexible working arrangements including - Full-time, compressed week, hybrid and remote.

  • Employment Hero benefits and discounts

  • Best of both worlds - Perks of a global business with the intimacy of a small business

  • Opportunity to work on a diverse range of next generation games and

  • collaborate with some of the best in the industry

We are proud to be an equal opportunity employer and are committed to fostering a work environment that is inclusive, supports flexibility, and welcomes diversity. Women, Aboriginal and Torres Strait Islander and other minority groups are encouraged to apply.

Applicants must be eligible to work in Australia

All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within seven business days of your application. Hopefully sooner.

If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.

Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.

We are recruiting this position directly and not seeking recruitment agency support for this role.