This job listing expired on Mar 10, 2021
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Are you an experienced Graphics Programmer?

Are you passionate about developing new skills and delivering high quality technical solutions?

Do you relish the challenge of working on a wide variety of AAA games, genres and platforms?

Are you more productive and engaged when working from home?

In your new role you will:

  • Work on a wide variety of projects and tasks, contributing to the development of bespoke graphics systems.
  • Devise innovative solutions to overcome platform constraints.
  • Follow best practices, development processes, documentation and coding standards.
  • Mentor less experienced people share knowledge and best practices with the team.
  • Assist in planning your work and the work of others.

To be successful you will have:

  • Shipped multiple titles.
  • Delivered at least one title in DX12 or Vulkan.
  • Strong C++ programming skills.
  • Strong 3D math and problem-solving skills.
  • Strong working knowledge of shaders.
  • A broad knowledge of GPU architecture and contemporary graphics techniques.
  • Knowledge of profiling tools (e.g. PIX, VTune, etc.).
  • A passion for graphics, games and game technology.

Experience in any of these areas may be advantageous but not essential:

  • Prior console development experience.
  • Adoption of efficient development methodologies (e.g. continuous integration, automated testing, tools pipelines, etc.).

If you wish to discuss this role in confidence, please reach out to Ben Harris, Senior Recruiter @ Sumo Digital.