This job listing expired on Dec 13, 2020
Are you the type of artist who enjoys having a bird’s eye view on the artistic process? Do you find enjoyment in working on a wide variety of content, and in seeing the bigger picture come together? Are you artistically driven and a great problem solver? Sucker Punch is looking for an Associate Outsource Artist to join the talented team behind Ghost of Tsushima.
Essential Duties and Responsibilities
- Compile, write and/or edit art feedback for external art partners
- Collaborate with the Outsource Manager and artists to prepare art tasks for external teams
- Integration and setup of art assets into the game
- Polish, refine, and create art assets
- Participate in essential production responsibilities including tutorial and training documentation
Qualification
- Portfolio demonstrating an artistic eye and a strong attention to detail
- Demonstrable skills in creating game ready art
- A solid understanding of PBR texturing pipelines
- Experience creating content for a PBR-ready game engine, such as Unreal, CryEngine, or Unity
- An in-depth working knowledge of Maya, ZBrush, and Substance Painter
- The ability to self-manage time spent on assigned work
- Strong verbal and written communication skills
- 2+ years of game industry experience
- Experience communicating with external or remote teams
Pluses
- Bilingual, or experience communicating in a second language
- Experience working as a freelancer or remote contractor
- Previous experience working with external teams
- An interest or familiarity with traditional Japanese culture and aesthetic