About Status Pro
Status Pro is a venture-backed interactive sports entertainment and simulation technology company building next-gen VR gaming titles, AI/ML solutions, and XR training tools for athletes. Our growing team is a diverse blend of athletes, engineers, artists, designers, and leaders who have worked at EA, Disney, Magic Leap, Microsoft, and the NFL.
About the Position
This is a mid to senior position focused on various technology subsystems that make up the game stack; examples including such things as animation systems, AI/ML components, and services that run outside of the game engine. Priorities can often change in a fast-paced environment, so this role includes, but is not limited to, the following responsibilities:
Responsible for:
- Implement, refactor and maintain game and low-level engine systems
- Design, write, debug and refine core systems, features, tools and infrastructure as needed
- Contribute extensively to the core game system technologies
- Identify, diagnose and resolve runtime and author time issues
- Communicate features and collaborate with engineering and content teams (both internal and external)
- Participate in the design, performance and code review process
Profile:
- Full stack experience across e.g. back-end services, multiplayer code, real-time rendering, content authoring tools, gameplay, UX, etc.
- 5+ years programming experience
- Knowledge of software design practices including modular architecture, event-driven architecture, and software design patterns
- Experience with an off-the-shelf game engine such as Unity3D or Unreal
- Experience with one or more C-family programming languages. C# knowledge is a plus
- Experience with Python
- Experience with one or more Machine Learning frameworks such as TensorFlow or PyTorch
- Prior development working with client/server game systems
Benefits: Health & dental insurance, vacation days & sick time.