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Minecraft Bedrock Developer

Starfish Studios logo Starfish Studios
๐ŸŒŽ Remote (Anywhere)
Contract Full Time
Experience Level Junior (1โ€“2 years)
Salary $22 โ€“ $30 USD per hour
Published Date
Closed Date

We are looking for a skilled Minecraft Bedrock Developer to join our growing team. The ideal candidate is proactive, detail-oriented, and a strong team player. In this role, you'll work closely with talented artists, animators, level designers, and audio engineers to develop high-quality entities and systems.

Responsibilities

  • Design and implement gameplay systems for large-scale Minecraft Bedrock Edition projects.

  • Collaborate with other developers to integrate various gameplay systems seamlessly.

  • Work with cross-functional teams to ensure assets and systems align with the project's vision.

  • Communicate technical aspects, constraints, and new developments to team members and stakeholders.

  • Innovate and develop new systems to enhance gameplay within Minecraft Bedrock.

  • Troubleshoot and resolve issues to ensure a smooth gameplay experience.

  • Implement art assets in alignment with quality standards and project goals.

  • Write clean, understandable code that can be easily maintained and explained to other team members.

Requirements

Technical

  • Background in technical art, including the implementation of assets.

  • Strong understanding of Minecraft Bedrock Edition and its mechanics.

  • Experience in the creation and upkeep of content for the Minecraft Bedrock Marketplace.

  • History of delivering high-quality Bedrock projects .

  • Extensive experience with JavaScript and/or TypeScript and the Minecraft Bedrock scripting API.

  • Proven experience in developing Minecraft Bedrock projects.

  • Proficiency with Git for version control.

  • Experience creating and working with Minecraft behavior and resource packs.

  • Deep knowledge of Minecraft entity behaviors, default mechanics, and commands/functions.

  • Bonus: Hands-on experience designing and maintaining live game services such as backend systems, player analytics pipelines, event scheduling, and engagement/retention systems

  • Bonus: Background in system planning and architecture design for scalable content delivery, live service platforms, or continuous deployment environments - Minecraft Java server experience, Roblox game development, or cross-industry experience welcome

Non-Technical

  • Proficient in written and spoken English.

  • Applicants must be older than 18 years old.

  • Commitment between 30-40 hours per week.

Details

  • Fully remote workspace

  • Flexible working hours

  • Employment available in the US and Austria

  • Employment Benefits include: 21 days of paid time off, sick days, and a 4% 401k match

  • Opportunities for career advancement and progression within the company

  • Employees: Competitive annual salary $47,500-$65,000.

  • As a contractor: $22-30 USD per hour.

How to Apply

Please send your application including:

  • Your full legal name, age, and location

  • The position youโ€™re applying for

  • A brief introduction about yourself or a cover letter

  • A CV or resume

  • Links to your portfolio (GitHub, YouTube, etc.)

We look forward to hearing from you and potentially welcoming you to the Starfish Studios team!

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