This job listing expired on Apr 28, 2022
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About Splash Damage

At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.

As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.

We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.

Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio.

The Role

As Splash Damage’s Game Designer you will be responsible for a number of major features or areas of a game, driving end-to-end implementation across the team, as well as contributing to the definition of the expected quality of the game.

You will work to create a unified game experience, realise, and communicate the game vision throughout the team, ensuring alignment across all disciplines.

You will regularly communicate progress against quality, scope, and game vision alignment expectations. You will discuss and explain the rationale behind your decision-making, listen and respond to feedback on your designs, working iteratively to improve them. You will regularly present the areas of the game you are responsible for to the team.

You will implement feature optimisations and tuning plans demonstrating a strong understanding of metrics and development restrictions; you will own the tuning for accountable features. You will attend focus group and playtest sessions, generate feedback reports, deliver them to the product team and integrate relevant feedback into the product design.

You will provide input on project schedules throughout development to prioritise tasks / workload for the developers responsible for their assigned feature-set, in alignment with the product vision. You will articulate the impact of changes to the game design to the developers on your team.

Essential Skills and Experience

  • A passion for making and playing games
  • Industry experience in releasing a current gen AAA title that featured a multiplayer component, worked on from beginning to end
  • The ability to work independently without close supervision
  • Experience in creating first or third person shooters
  • Excellent verbal and written communication skills
  • Experience writing clear, concise design documentation
  • Experience of prototyping gameplay mechanics using Unreal, Unity, or similar
  • The ability to work collaboratively with other disciplines

Preferred Skills and Experience

  • Presentation skills and experience with visual presentation tools (e.g. PowerPoint)
  • Experience in use of supporting visuals in documentation including flow charts & diagrams
  • Experience with scripting or programming
  • Experience with visual design and art tools
  • Undergraduate degree in Game Design, Computer Science, Interaction Design, Psychology, or another related field

Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.