We’re looking for a Technical Director with a solid production background and a proven track record on at least 2 shipped titles with high-impact on the market. The Technical Director assesses sales opportunities and owns the delivery, technical execution, and health of engineering teams across active game projects, ensuring technical feasibility and long-lasting partnerships.
You will be the key stakeholder for engineering deliverables, collaborating with internal teams and external partners to ensure high quality standards and production efficiency.
This role requires both technical background and production expertise, with a focus on presentation and communication skills.
This position reports directly to the Engineering Department Head.
Key Responsibilities
Represents the Company in customer calls and on-sites
Works with current and prospective clients on every engineering aspect of our engagements, across multiple disciplines
Participates in the bid proposal process, helping select the best engineers for new projects across various areas
Contributes and validates technical design documents and briefs
Proposes and supports best practices, promotes standards and relevant tools
Provides necessary hands-on support and guidance for projects assessment, new projects kick-offs, projects technological strategy
Oversees and manages project specific risks and proposes mitigations
Involved directly in hiring and interviewing senior candidates and leads
Mentors and guides developers about technology choices, implementation or design approaches, architecture decisions
Represents the company at industry events, an ambassador of the company with potential new partners
Collaborate with Talent Management on career development and growth planning for engineers
Partner with Product and Creative teams on project planning and scoping
Requirements
Extensive professional experience in commercial game development across PC, console, or mobile platforms
Has led or significantly contributed to the development of at least two high-impact games (AA or AAA), or a top-performing indie or mobile title
5+ years of technical leadership experience in game development
Strong proficiency in at least one programming language (ideally C/C++, C#)
Expert knowledge in at least one game development domain (e.g., UI, Gameplay, Rendering, etc.)
Deep knowledge of game development pipelines, frameworks, and engines (e.g., Unreal Engine, Unity)
Highly effective communicator with strong interpersonal skills
Experienced in building and maintaining strong client relationships
Excellent understanding of major project management methodologies (Agile, Scrum, Waterfall, FDD)
Strong understanding of Art and Production workflows within game development
Experience in teaching and mentoring Senior Engineers
Fluent in English, both spoken and written
Willing and able to travel globally, including extended visits to our studios during critical development and delivery phases
Open to relocation or frequent travels to Poland or Malta (permanent presence preferred)
Bonus Points
Experience working with distributed teams and outsourcing partners
Multilingual, especially Polish or another European language
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others