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Description

  • Work and set up in-game data assets

  • Work on combat implementation via blueprints

  • Contribute to prototyping, game balancing and gameplay tuning

  • Create and maintain detailed documentation in English

  • Own and hold playtest sessions

  • Work in close contact with Game Designers, Programmers, Technical Artists and QA

Requirements

  • 2+ year experience in Technical Design

  • Be familiar with modern game engines and editors (Unreal, Unity or equal).

  • Fast learner, ability to ramp up quickly on new tools

  • Ability to re-use existing context for multiple goals

  • Handle with data, project assets, basic scripting automatization knowledge is a plus

  • Experience of work with props, understanding of tech. metrics and following them

  • Proficiency in English (both verbal, written and technical )

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects

  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events

  • Medical Care package

  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

  • Friendly team and a family-like environment

  • Work from office