Description
In collaboration with engineering, game and level design teams help to design, prototype, and implement various gameplay systems and solutions for AAA games
Work together with the technical team in organizing a proper data structure in the engine
Be a data guru: take ownership and validate game/level design data integration, adjusting and polishing
Be the point of contact for any design questions and issues related to the engine possibilities and limits
Be number 1 person in striving the engine/ tech / design team for consistency and optimization in terms of debugging
Based on design team needs create technical requirements and supervise the production of game design tools
Take an active part in all planning session for the project, especially in those that assume any new feature or system to be inserted
Requirements
Deep Knowledge of UE/Unity is a must (or any common engines)
Experience with 3D level/game design tools and editors
Solid experience in scripting and/or programming languages
Experience in working with big chunks of data, knowing how to integrate and play around with it
Passionate gamer, with a strong passion for games in general
Excellent communication skills
Proficiency in English ( both verbal, written and technical )
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities โ mentoring, lectures, participation at industry conferences and events
Medical Care package
Breakfasts, snacks and fruits available during the day, tea and coffee machines
Friendly team and a family-like environment
Work from office