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Description

  • In collaboration with engineering, game and level design teams help to design, prototype, and implement various gameplay systems and solutions for AAA games

  • Work together with the technical team in organizing a proper data structure in the engine

  • Be a data guru: take ownership and validate game/level design data integration, adjusting and polishing

  • Be the point of contact for any design questions and issues related to the engine possibilities and limits

  • Be number 1 person in striving the engine/ tech / design team for consistency and optimization in terms of debugging

  • Based on design team needs create technical requirements and supervise the production of game design tools

  • Take an active part in all planning session for the project, especially in those that assume any new feature or system to be inserted

Requirements

  • Deep Knowledge of UE/Unity is a must (or any common engines)

  • Experience with 3D level/game design tools and editors

  • Solid experience in scripting and/or programming languages

  • Experience in working with big chunks of data, knowing how to integrate and play around with it

  • Passionate gamer, with a strong passion for games in general

  • Excellent communication skills

  • Proficiency in English ( both verbal, written and technical )

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects

  • Learning & Development opportunities โ€“ mentoring, lectures, participation at industry conferences and events

  • Medical Care package

  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

  • Friendly team and a family-like environment

  • Work from office