
Senior 3D Character Artist (Stylized Project)
We are looking for talented and passionate individuals to join our team and contribute to an exciting, stylized AAA first-person shooter project, known worldwide, where you will be creating highly detailed characters. This role requires strong communication with the client, a proactive approach, and the ability to offer creative ideas and solutions. If you're eager to work in a dynamic environment and help shape a groundbreaking experience, this is the perfect opportunity for you. Join us and make an impact on a project that is redefining the gaming landscape!
Requirements
5+ years experience in modeling, sculpting and texturing stylized characters using 3ds Max, Maya, Zbrush or Mudbox, Marvelous and Photoshop (or equivalent packages), Quixel or Substance painter
Fluent in English (effective communication skills)
Be familiar with Game Engine Technologies
Excellent understanding of form, shape, structure and silhouette in regard to modeling
Experience with managing polygon count and texture budgets
Ability to receive constructive feedback
Self-motivation, good communication skills, and a great team-player attitude
Responsibilities
Develop, maintain, and create both high polygonal sculpts and real-time game assets matching (or exceeding) project and studio standards
Work with Project Manager to ensure timely completion of game assets
Obtain client’s guidance and approval as required to advance tasks
Continue to refine artistic abilities and learn new software packages and / or in-house tools
Contribute to the team-oriented environment
Benefits
Learning & development opportunities
Exceptional private medical insurance plan
Casual workplace environment; new renovation and relaxation area
Friendly team and a family-like environment
- Staff Software Engineer, Gameplay/Characters - Unpublished R&D ProductRiot Games
Los Angeles, CA, USA