This job listing expired on Jun 29, 2021
SockMonkey are looking for a LEAD ARTIST to work on a number of projects, including licensed IP, and original games. Managing a team of artists, you will work on an exciting range of projects creating player characters, creatures and enemies for a variety of different game types and styles.
The ideal candidates are passionate about art and games, work well as part of a team, and looking to join an exciting and growing studio.
REQUIREMENTS
- At least 5 years of industry experience and 2+ years in a similar or leadership role
- A fantastic portfolio of shipped titles
- Able to lead a team consisting of both experienced and newly graduated artists
- Excellent communication skills
- Ability to create and lead new and different styles for new gaming titles, as well as direct existing styles
- Ability to sculpt/model and texture both high-resolution and low polygon characters
- Ability to produce meshes that have a good structure and are suitable for animation
- Ability to work in a variety of styles
- Good understanding of anatomy
- Ability to create normal-maps using Maya/Max, Zbrush or Mudbox
- Ability to map characters with high quality textures utilizing photo manipulation techniques - Excellent knowledge of Max/Maya, Zbrush or Mudbox
- Experience with Substance Painter
- Experience with shaders
- A strong understanding of character design with respect to a target audience with the skills to create iconic characters
DESIRABLE EXPERIENCE
- At least 2+ years in a similar role - Game engine experience (Unity or Unreal)
- Hard Surface modelling experience
- Technical art experience
- Shaders and material creation ability
- Scripting experience
SALARY
Salary is competitive and negotiable depending on experience.
To apply send a CV and portfolio link to the email attached to the Apply button.