This job listing expired on Oct 15, 2020
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SockMonkey are looking for a CHARACTER ARTIST to work on a number of projects, including licensed IP, and original games. Working as part of a team, and reporting to the Lead Artist, you will work on an exciting range of projects creating player characters, creatures and enemies for a variety of different game types and styles.

The ideal candidates are passionate about art and games, work well as part of a team, and looking to join an exciting and growing studio.

REQUIREMENTS

  • Ability to produce excellent high polygon models in both traditional 3D and sculpting packages
  • Ability to produce meshes that have a good structure and are suitable for animation
  • Ability to work in a variety of styles
  • Good understanding of anatomy
  • 2+ years of industry experience
  • At least one shipped title
  • Excellent knowledge of Max or Maya
  • Experience of Photoshop or similar 2D software
  • Experience of Mudbox or Zbrush
  • Experience with Substance Painter
  • Experience with shaders

DESIRABLE EXPERIENCE

  • Game engine experience (Unity or Unreal)
  • Hard Surface modelling experience
  • Technical art experience
  • Shaders and material creation ability
  • Scripting experience
  • Concept art experience

SALARY

Salary is competitive and negotiable depending on experience.