This job listing expired on Mar 21, 2022
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With the successful early access release of Bloodhunt, a new time is dawning for the project. We need a talented animator to bring more deadly action to the game! With the incoming PS5 exclusive release, you would be joining in the absolute best time!

As an animator at Sharkmob you will work closely with designers, programmers… and pretty much everyone that needs to be included to make the game feel awesome to play! We think it's crucial that each animator feels ownership of their work, from directing motion capture sessions or asset creation, all the way to implementation.

The animation team has a great mix of backgrounds, experience and skills. As a senior, you will get the opportunity to refine your craft and mentor others in theirs. As a team, we value the interplay between gameplay and animation. Working on each feature, we need to find a solution to enhance both the visual fidelity and the gameplay.

"We have put together a pipeline and a culture that allows people to bring their best. At Sharkmob, ownership isn't a concept; it's how we do things. We are players at heart, and we are making games we would like to play, and that explains why Bloodhunt is so fun to play." - Olivier Letellier, Lead Animator.

Well-crafted gameplay animations can make a good feature great! Do you share this vision with us? Put on your scuba gear and come dive in with the Sharkmob!

Requirements:

  • 5+ years experience in gameplay animation.
  • Shipped a minimum of one game for PC or console.
  • Excellent understanding of how animations interact with the game.
  • Experienced with Motion Capture and Keyframed animation.
  • Good communication and collaboration skills with other development disciplines.

That Little Extra:

  • Experience with Motion Builder and/or Maya.
  • Experience of working with Unreal Engine 4.
  • Experience working with cinematics.

Who We Are:

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: The Bloodhunt set for release in 2021; and two proprietary, unannounced projects.

We hope that you want to join us on our adventure and become a part of our crew.