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Engine / Rendering Programmer

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🇸🇪 Malmö

We are making two very exciting new games, and are looking for someone to help us make the best games possible! We are a small team with big ambitions, so we value smart decisions, creative professionalism and passion for the craft.

The candidate we are looking for a dedicated and skilled engine / rendering programmer to help us design and implement systems and features for the game, improve the rendering pipeline, and make the game run as efficiently as possible! This means working on systems such as semi-procedural content systems to build a believable world, rendering features, streaming systems, asset management, and much more!

Desired experience:

  • At least 3 years game development experience
  • Great C++ Programmer
  • Good understanding in how to design, implement, and work in a feature rich game engine
  • Good understanding of the modern rendering pipeline works, experience with PBR a plus
  • A deep understanding of how the Xbox One and Playstation 4 works
  • Ability to understand and improve existing systems
  • Shipped minimum one game for PC and console.
  • Effective communication and collaboration skills with other development disciplines
  • Passion for games

Added bonus:

  • Experience of working with Unreal Engine 4