This job listing expired on Jul 25, 2020
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We are looking for a highly talented, motivated, and experienced person to design and implement engineering architecture for the best possible tools in different areas of game development process, such as creating large-scale Chinese ancient city and developing advanced state machines. You will work closely with our Engineers, Technical Artists, and 3D Artists to build the most advanced world-class game development systems for PC and console MMO Action (Kung-Fu) Games.

Responsibilities

  • Create tools and editors to support our large scale city generation and animation for AAA games
  • Continuously optimize and improve the tools to build the world-class game asset pipeline

Requirements

  • Passionate in Action Games
  • Expert in C++, Scripting (C#, Python or Lua), Qt
  • Experience in object-oriented design and implementation
  • Experience in creating tools for DCCs (such as 3ds Max, Maya or Houdini)
  • 2+ years game industry experience

Plusses

  • Recent working experience on AAA games
  • Experience with Xbox One and PS4 consoles
  • Experience with major game development pipelines
  • Experience with multi-platform development
  • Have experience making procedural content generation tools (preferably using Houdini) or making a complete set of animation system
  • 1+ shipped title
  • Flair for Usability and User Experience (UX)

If you are interested in this position, please send your resume to the email attached below.