This job listing expired on Sep 28, 2023

Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create interactive experiences that engage and inspire players of all ages across all platforms. Presently, we are focused on virtual reality, augmented reality, location-based experiences, and social games.

Do you like to work on innovative projects in a motivating, friendly atmosphere? Would you agree that games can engage and inspire?

If you answered "YES!" to both questions, you might be a fit for our studio!


Schell Games is currently seeking a talented Senior Technical Art Manager to join our current team to develop high-end 3D experiences for traditional gameplay development as well as location-based attractions. Team experience is essential, as is the ability to be self-directed and be able to prioritize your workload efficiently and collaborate closely with the development team. Candidate should have previous experience guiding and mentoring more junior technical artists, and be able to work well as a team member or as a small team tech art lead.

Our ideal candidate will have the ability to handle both technical and artistic issues during game development as well as be able to work quickly in a team atmosphere with schedules and reliable milestone delivery.


You are an expert in your discipline and share your knowledge with the studio. You have formed strong relationships inside and outside of the studio that allow you to leverage your expertise for the greatest impact. You think strategically about your craft and contribute heavily to your discipline community. You can be relied upon by your department leadership to represent your craft discipline.

You consistently build highly productive relationships by respecting your team members and clients, while effectively giving and addressing feedback. You set a high bar for delivery and hold others accountable, leveling up your team. You do this by demonstrating humility and empathy, building others' trust in you, and defaulting to trusting others. You maintain composure in the face of change and challenges.

You are deeply familiar with development methodologies and best practices. You identify and help improve faulty processes. You help solve problems. You drive consensus and move your projects toward their goals. You recognize and build off others' contributions.

Others consistently look to you as a leader (whether or not you are formally in that role). You quickly resolve conflicts, involving yourself or among others. You use empathy to seek understanding and common ground. You are a prime example to others of what a member of your discipline should be, and you actively promote those values. You respect and empathize with your colleagues and clients.


  • Help define the technical standards of the game experience, guiding the development of art pipelines between our team and clients
  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
  • Create tools and processes that assist in developing environment art, VFX, simulations, animation, lighting, and post-process effect
  • Create shaders to accomplish particular aesthetic looks and cinematic feel
  • Demonstrate an expert understanding of development in the Unreal Engine and/or Unity Engine
  • Display proficiency with 2D and 3D art development tools including Maya, ZBrush, Substance Designer/Painter
  • Create and maintain technical documentation, disseminating this to the team and assisting with day-to-day technical issues
  • Assist in developing and maintaining optimization strategies and efforts through the project
  • Assist with the management and mentoring of artists in a formal capacity, including performance feedback and catalytic skill coaching in addition to craft mentorship


  • At least 8+ years of experience in AAA or related interactive game development and at least 1 published AAA game
  • At least 3+ years of experience as a Tech Art Lead
  • Expert knowledge of Unreal4 engine and/or Unity engine experience capabilities is necessary
  • Flexibility with adoption of art styles and direction is critical
  • Ability to learn and adapt quickly to new technologies
  • Experience mentoring and/or managing artists


  • Must be located in the Pittsburgh area for the role: local hybrid schedule option available.
  • BS/BA/BFA degree in graphic design, fine arts, animation, visual communication, or similar preferred
  • Rigging (or TD) experience
  • Experience with Substance Designer and/or Painter
  • Basic or advanced animation experience
  • VFX experience


Our studio is committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their sex, gender, gender identity, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family or parental status or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.

Prohibiting discrimination and harassment is only one part of the equation. β€œDiversity makes us strong” is more than just something we say. We value diversity in all forms because it is essential to our success, and we want every member of our team to feel their best creative self. Our development environment and social culture are based on welcoming, respecting, and celebrating differences among our team members and our players. We rely on each person to add their own unique skills and perspective to our culture. Every member of our team is responsible for making the studio as inclusive and equitable as possible.

Portfolio of work is required with application for review demonstrating work examples.

Candidate selected for this position will be subject to standard employment verification and criminal background check upon offer of contingent employment.