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Run Games

UE4 Character Animator

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Run Games
πŸ‡ΊπŸ‡Έ Seattle, WA

Job Description

  • Run Games is looking for an experienced UE4 Character Animator for an action beat-em-up game.
  • As a Character Animator, you will be responsible for crafting dynamic and impactful animation experiences and work with designers, artists, and programmers to make amazing animations.
  • Our ideal candidate has a deep understanding of the principles of animation, strong work ethic, the ability to deliver on time, and works well in a team environment.

Daily Tasks and Responsibilities

  • Create high quality combat animations for characters and creatures.
  • Design and shepherd new combat-focused animation systems and improve existing systems.
  • Work closely with the Creative Director and Art Director to ensure completion of animation assets at the highest quality level.
  • Collaborate with other animators and designers on implementing UE4 Animation Blueprints of various characters and enemies.


  • 3+ years of game development experience on PC, console, or mobile titles
  • Expert understanding of animating in Maya
  • Extensive experience using UE4 and Animation Blueprints
  • Experience animating first-person or third-person ranged combat
  • Exceptional skills animating humanoids and creatures
  • Experience working with motion capture, facial animation capture, and performance capture
  • A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
  • Passion and enthusiasm for video games
  • Ability to communicate fluently in English (written and verbal)

Please send resumes via the link below.