As a Senior Technical Game Designer, you’ll be working in open design spaces to help define the direction of an exciting new gaming experience. As a Technical Designer specializing in systems and combat, you will be responsible for implementing rich features that will delight players around the world and keep them engaged.

As a Senior Technical Game Designer within Research & Development, you’ll design and implement both in-game features and tools on an unannounced project. You will be at the forefront of implementing new features that unlock and improve the efficiency of design across the project.

You will work with interdisciplinary teams, contributing and translating feedback to iterate player-focused designs to delight millions around the world. You will report to the Game Design Lead.

While this is a game design role - the requirements also include significant engineering competency.


  • Design and explain a variety of possible solutions, including the tradeoffs between them, to the team and collaboratively reach the best solution

  • Work with design and product leaderships to prototype new design spaces and opportunities

  • Create tools and improve pipelines that amplify the quality and velocity of your fellow designers

  • Be the "go to" person for complex implementations of design content, and for shepherding projects that require heavy programmer/designer interaction

Required Qualifications

  • 5+ years of experience in professional Game Design

  • 3+ years of experience in professional Technical Game Design or Engineering

  • Experience leading development on features in a rapid development environment

  • Experience in Unreal game engine

Desired Qualifications

  • Experience designing and implementing systems in large, ambiguous spaces

  • Deep knowledge of PvE action games and RPG games

  • Experience translating thematics into game mechanics