This job listing expired on May 25, 2023
Tweet

As Director, Game Design, you'll be front and center in defining the direction of our game. You'll partner with leads from multiple disciplines to ensure that our game is the best it can be, leaving no conceptual stone unturned. You'll be a champion for design excellence, and level up those around you. You’ll apply rigorous critical thinking and a strong dose of imagination to engineer the fun of thrilling in and out-of-game experiences. You'll work with every tool at hand and collaborate with multiple interdisciplinary teams to create player-focused designs that'll delight millions around the world.

As a Design Director on Project L, you will help Riot craft systems that shape the future of one of our new game projects. You will mentor and grow the team and provide design leadership across several features, modes, and systems for our upcoming fighting game. You will report to the Game Director for the project.

Responsibilities:

  • Ensure that design teams are highly performing and collaborative

  • Ensure execution quality and delivery schedule for a range of projects in flight from early concept to final polish

  • Manage, coach, and mentor designers across the team

  • Influence senior leadership frequently regarding product direction and strategy, both regarding projects and related work (e.g. game balance)

  • Develop the rituals and organizational structure fitting of a high performing disciple

  • Build positive relationships across other teams at Riot in shared gameplay spaces

  • Builds strong relationships with leadership from a range of disciplines to multiply their quality and output

Required Qualifications:

  • 8+ years experience in Game Design role; experience as a game design owner of multiple large projects in parallel with successful delivery

  • 4+ years people management experience; experience with mentorship of other designers leading to a promotion or substantial positive improvements in their work

  • Experience creating systemic change to a design team’s process or principles to improve output significantly across the team

  • Experience communicating and expressing complex and nuanced designs in simple ways

  • Leadership experience resolving conflict, and when needed offering difficult feedback with respect

Desired Qualifications:

  • Strong understanding of PVP action game principles

  • Familiarity with the fighting game genre at a casual competitive level

  • Direct experience developing onboarding, meta, and retention systems

  • Experience managing and supporting other managers

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

(Redwood City only) Base salary range between $216,890 USD - $326,370 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.